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Richard Ryan's Reality Check™
Martial Arts Reality Check™
Weapons Fighting Reality Check™

Richard Ryan’s Weapons Fighting
Reality Check™ Seminar

The premiere reality weapons fighting concept seminar!

Do you practice complex weapons traps, grabs and takeaways? Do you think you can easily intercept, block or counter a weapons attack? Do you think you can disarm a person with a stick, gun or blade? If so, think again. Weapons represent a devastating edge for even the most inept attackers and in the hands of a trained weapons expert you had better pray you can escape or stop him cold before he kills you.

No matter what your level of skill and training, this seminar is an eye opener and a must for anyone interested in the development of reality-based weapons fighting skills. No matter what art you study; the Dynamic Combat weapons fighting Reality Check Seminar will help you understand what works and what doesn’t in the real world and help you to understand the realities of skilled weapons attacks!

Discussions include the truth about weapons training today and why so many schools teach unrealistic weapons skills and the truth about skilled and unskilled weapons combat and the realities of edged, impact and ballistic weaponry. Students will be taught from the perspective of the worst-case scenario and how it must directly affect your weapons training if you are a reality combat martial artist. Part discussion and part interaction, this unique seminar is designed to allow participants to both understand and experience the realities of real weapons combat based on the worst individuals and situations you may ever face.

Topics include:

  • The Truth about Weapons Training
  • Ryan’s Rules of Reality™
  • Ryan’s Laws of Reality Combat Training™
  • Understanding the Worst Case Scenario
  • Skilled v. Unskilled Weapons Fighting
  • The Realities of Edged Weapons
  • The Realities of Impact Weapons
  • The Realities of Firearms
  • Rules of Street Weapons Survival
  • Adapting DCM Concepts (to your art)

Prerequisite(s): none

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Dynamic Combat